Set Project Anchor

The Project Anchor is the reference point for a project. All objects in all scenes in a project are placed relative to the anchor. You may place it anywhere in the real environment you would like. When you open a Torch project, you are asked to set the Project Anchor on any detected surface. Torch shows you the detected surfaces in realtime as you move around your environment. If your project is not designed to be viewed in a specific or precise location, then the location of the Project Anchor is entirely up to you when you set it.

This is very helpful when you would like to place virtual objects in specific real world locations. For example if you were placing a 3D model on a real world shelf or you are using virtual text to annotate a real world object. As long as you consistently place the Project Anchor, the objects will appear in the same location as you have placed them. Sometimes it is helpful to use real world reference points to be able to consistently place a project's anchor. Even a piece of tape on the surface is helpful!

For very precise placement, you may use touch gestures to move or rotate the anchor. You cannot scale the anchor using the pinch.

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